What I'm working on post-launch
Hey everyone, just wanted to let you all know what I'm currently working on, as there were a couple of main things I still wasn't quite happy with at launch. First being the performance issues on lower end devices, second being the fairly big file size.
In regards to the file size, I have managed to find out about some settings in Unreal Engine that seem to have greatly reduced the size of the final build. I am currently testing this to make sure no assets have been lost in the process, but if all goes well I hope to have this smaller build uploaded here ASAP.
As for the performance issues, I am currently learning how to implement some more advanced graphics options that will hopefully help make the game more playable on a wider range of machines (pending testing). I aim to have at least a basic version of these options implemented by the time I upload the next build.
Apologies for any inconvenience these issues have caused. Thank you for your support.
Get Invisibility Sucks
Invisibility Sucks
Use invisibility to escape the lab without being caught!
Status | Prototype |
Author | Bat Croissant Games |
Genre | Action |
Tags | 3D, Exploration, school, Stealth, Unreal Engine |
Languages | English |
More posts
- Hey everyone! It's been a while😅Mar 04, 2022
- Performance UpdateMar 02, 2020
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